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Vertex Features
Use Vertex Features to add detail just where you need it. Vertex Features is especially useful for adding polygons before using Displacement so the knots, scars, and roots you create stand-out, even on lower resolution models.
Note: Vertex Features edits will remain regardless of changes to the model’s resolution.
How to Use Vertex Features
Follow these steps to get started with bending.
- In Freehand Mode, select the node you are working on, then Vertex Features. The Vertex Features brush will appear on your tree.
- Drag the outer ring to adjust brush size.
- Drag the inner ring to adjust brush falloff.
- Drag the blue dot along the adjacent bar to adjust brush strength.
- Hold “Space” + left-click to begin painting vertices
- To change the area’s polygonal density, go to Generator Mode > Segments > (Features) Freehand: Density.
Vertex Features Properties
Brush
Size Slider
Controls the Vertex Features brush’s brush’s diameter/area of effect.
Falloff Slider
Changes the falloff strength of the brush.
Strength Slider
Changes the strength of the brush. Higher values result in more vertices painted at once.
Actions
+/-
Left click = add, Right click = remove
Set
“Space” + left-click = Brings area to the set value
Smooth
Average out everything in the brush area. Softens, blends contours.
Clear
Removes all your Vertex Features changes.