meta data for this page

Generation Editor toolbar reference

Use the Generation Editor toolbar to make broad changes to the model or rearrange the Generation Editor window.

Add

Add a generator.

Actions

This menu is available only when a generator is selected.

PropertyDescription
Add geometry to selectedAdd a child generator to the selected generator. This option is only available for generators that allow child generators to be added.
Save selected as templateSave any generator arrangement you make as a template. To open saved templates, go to Add > From file.
Make geometry force from selectedCreate a new geometry force from the selected generators. The force updates automatically as you modify it.
Geometry force actionsAdd or remove selected generators from existing geometry forces.
Add selected toAdd the selected generators to the specified geometry force.
Remove selected fromRemove the selected generators from the specified geometry force.
Replace with selected inReplace the generators in the geometry force with the selected generators.
Hand drawingEdit hand drawing settings. This option is only available when a Branch generator is selected.
ClearRemove all hand-drawn nodes and their descendants from the selected generator.
Draw into selectedAdd new hand-drawn branches to the selected generator. If disabled, this option disables the hand-drawn target for the selected generator. Once the target is disabled for a branch level, a new hand-drawn generator will be created the next time new branches are drawn on that level.
Toggle lock on selectedLock the selected generator so you can’t hand draw new children off of it. This may be helpful for complex models where it’s difficult to tell which generator a branch belongs to.
Convert to hand drawnConvert the selected procedural branch generators to hand-drawn generators.
Toggle visibilityShow or hide the selected generators. Hidden generators will still compute if any of their descendants are visible.
Clear node editsRemove any node edits on the nodes of the selected generator. This option does not affect deleted nodes (unlink and relink the generator to bring back all deleted nodes).
Select nodes with editsSelect all nodes that contain node edits and switch to Node editing mode.
Select and reveal hidden nodesShow and select all hidden nodes and switch to Node editing mode.
Clear freehand editsRemove any freehand edits on the nodes of the selected generator.
Randomize selectedRandomize the selected generators. Variation must be applied to one or more properties for this to work.
VarianceEdit all variance applied on the selected generator.
ClearClear all variance.
All uniformSet all variance based on a random distribution with no cohesion.
All gaussianSet all variance based on a Gaussian (bell curve) distribution with no cohesion.
All cohesiveSet all variance based on a random distribution with high cohesion.
All blendedSet all variance based on a Gaussian distribution with high cohesion.
SelectSelect multiple generators at once based on the currently selected generator. This option is useful to make broad changes like making all leaves bigger.
All like selectedSelect all generators that are the same type as the selected generator.
All like selected, same colorSelect all generators that are the same type and color as the selected generator.
All like selected at this levelSelect all generators that are the same type and at the same level in the hierarchy as the selected generator.
All descendantsSelect all descendants of the selected generator.
All descendants like selectedSelect the descendants that are the same type as the selected generator.
All descendants like selected, same colorSelect the descendants that are the same type and color as the selected generator.
CutCopy the selected generator to the buffer and delete it.
CopyCopy the selected generator to the buffer.
PastePaste the contents of the buffer and create a new generator.
Paste intoPaste the contents of the buffer into the selected generator.
DuplicateMake a new generator that’s an exact copy of the selected generator.
RenameGive the selected generator a new name.
DeleteDelete the currently selected generators and links.
Icon colorsChange generator icon colors to organize complicated hierarchies.
BackgroundChange the icon background color.
ResetReset the icon background color.
ForegroundChange the icon foreground color.
ResetReset the icon foreground color.
Convert to ‘Batched Leaves’Convert a Leaf mesh generator to a Batched leaves generator. This option is only available if a Leaf mesh generator is selected.
Convert to ‘Leaf Mesh’Convert a Batched leaves generator to a Leaf mesh generator. This option is only available if a Batched leaves generator is selected.
Revert to saved Undo all unsaved changes to the selected generator’s properties.

Randomize

Randomize the selected generators. If no generators are selected, randomize the whole model. Variance must be applied to one or more properties for this to work.

Options

Use this menu to customize how you view generators in the generator hierarchy.

PropertyDescription
Zoom allZoom out to display all generators in the window.
Layout generatorsRearrange generators and controls in an orderly fashion.
StyleChoose how generators are organized in the window.
StandardSuitable for observing the model structure.
CompactLegacy style used in previous versions of the Modeler.
OrientationChoose the direction in which the generators are laid out in the window.
PortraitPosition generators vertically.
LandscapePosition generators horizontally.
AutomaticPosition generators according to the shape of the window.
Make all generator names uniqueAssign unique numbers to generators with the same name.
PastePaste the contents of the buffer to create a new generator.
Show all namesDisplay all generator names in the window.
Show selected namesDisplay only the names of selected generators in the window.
No statisticsDisplay no compute times in the window.
Total timeDisplay the total time (in milliseconds) that each generator took to compute in the window. Use this feature to debug long compute times.
Average timeDisplay the average time (in milliseconds) that the nodes in each generator took to compute in the window. Use this feature to debug long compute times.
Polygon countDisplay the number of polygons in each generator in the window.
Revert all to savedUndo all unsaved changes to the generator properties.

Forces

The Forces menu lets you display, hide, or add forces. The menu also lists any existing forces on the model. Select a force to edit its properties.

PropertyDescription
Add forceAdd a new force. See Forces.

Collision objects

The Collision objects menu lets you display, hide, or add collision objects. The menu also lists any existing collision objects on the model. Select a collision object to edit its properties.

PropertyDescription
Toggle visibilityShow or hide all collision objects.
Select allSelect all collision objects. This property is visible only when the model has two or more forces applied.
Add collision objectAdd a new collision object. See Collision objects.
Generate collision objectsOpen the Generate collision objects window to auto-generate collision objects for your model.

Projectors

PropertyDescription
Add ProjectorAdd a new Projector. Refer to Introduction to Projectors.