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Displacement

Displacement, located in Freehand Mode, gives you the ability to carve, shape, and mold features onto a model’s trunk or branches; create gnarled roots, knobby knots, and custom textures wherever you want them.

Note: Displacement edits will remain regardless of changes to the model’s resolution.

How to use displacement

Follow these steps to get started with displacement.

  • In Freehand Mode, select any Branch generator, then select Displacement in the Properties Window. The Displacement Brush will appear on your selection.

displacement_brush_2.jpg

  • Drag the outer ring to adjust brush size.
  • Drag the inner ring to adjust brush falloff.
  • Drag the blue dot along the adjacent bar to adjust brush strength.
  • Hold “Space” to perform the selected paint action described below.

Displacement properties

displacement_properties.jpg

Brush size slider

Controls the Displacement brush’s diameter/area of effect.

Brush falloff slider

Changes the falloff strength of the brush, resulting in sharper or softer curves.

Brush strength slider

Changes the displacement intensity. Higher values result in fast, sharp deformations. Lower values will result in slower, smoother deformations.

Actions

Hold “Space” to perform an action.

+/-

Left click = add, Right click = remove

Set

Spacebar + Left click = Brings area to the set value.

Smooth

Averages everything in the brush area; softens and blends contours.

Clear

Removes all edits.