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streleasenotes [2023/07/20 12:41] steph.jorgensenstreleasenotes [2023/10/04 10:04] (current) steph.jorgensen
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 ====== Release notes ====== ====== Release notes ======
 Please consult the sections below for new features and bug fixes for each release. Please consult the sections below for new features and bug fixes for each release.
 +
 +===== 9.5.2 =====
 +
 +==== Fixes ==== 
 +
 +  * Exporting: Fixed a crash that occurred when exporting to USD with malformed names.
 +  * Generation: Fixed a bug that caused extra nodes to be created as the children of Base nodes.
 +  * Generation Editor: Fixed an issue with hiding or showing generators in the Generation Editor so it now updates Projectors.
 +  * Generation Editor: Fixed the Pass label on generators in the Generation Editor so that it no longer overlaps the Statistics labels.
 +  * Hand-drawing: Fixed a bug that resulted in hand drawn branches pointing the wrong way when they were started.
 +  * Importing: Fixed the Import tree feature so that mesh properties import correctly.
 +  * Node editing: Fixed an issue that caused the Property Bar to crash when selected during node editing.
 +  * Wind: Fixed a bug that caused extreme stretching during VFX wind.
 +  * Wind: Fixed a bug that caused branches to separate from their parent during Games wind.
 +
 +===== 9.5.1 =====
 +
 +==== Features ====
 +
 +  * Exporting: Game FBX now has option to control the root object used in the file: None, Transform, or LOD Group.
 +  * Exporting: Game FBX now has up-axis settings, similar to VFX FBX export.
 +
 +==== Fixes ==== 
 +
 +  * Command line: Fixed crash that could occur when using the command line to export FBX on Windows.
 +  * Exporting: Fixed UnrealEngine export preset that had wrong setting for 'Flip Texcoord V'
 +  * Generators: Fixed a bug that could cause Card generators to crash due to height map.
 +  * Generators: BatchedLeaves removed by the collision system no longer displays errant geometry during LOD previews.
 +  * Assets: Fixed occasional crash when opening older trees that used material sets.
 +  * Launch dialog: Launch dialog now handles display scaling better.
  
 ===== 9.5.0 ===== ===== 9.5.0 =====