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start [2023/01/23 16:07] steph.jorgensenstart [2023/09/12 11:12] (current) steph.jorgensen
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 <WRAP box round> <WRAP box round>
 ====Introduction==== ====Introduction====
-  * [[STFeatures|What'New in SpeedTree 9?]] +  * [[STFeatures|What'new in SpeedTree 9?]] 
-  * [[licensing|Licensing Guide]] +  * [[licensing|Licensing guide]] 
-  * [[STReleaseNotes|Release Notes]]+  * [[system_requirements|System requirements]] 
 +  * [[STReleaseNotes|Release notes]] 
 +  * [[glossary|Glossary]]
 </WRAP> </WRAP>
 <WRAP box round> <WRAP box round>
-====Getting Started==== +====Getting started==== 
-  * [[https://youtu.be/tyeEQtlkP6g|Getting Started (Cinema)]] +  * [[https://youtu.be/tyeEQtlkP6g|Getting started (Cinema)]] 
-  * [[https://youtu.be/A5XXPylQSxU|Modeling a VFX Silver Birch]]+  * [[https://youtu.be/A5XXPylQSxU|Modeling a VFX silver birch]]
  
-  * [[https://youtu.be/S_-HOFEhsg8|Getting Started (Games)]] +  * [[https://youtu.be/S_-HOFEhsg8|Getting started (Games)]] 
-  * [[https://youtu.be/wqKLYFgxh30|Modeling a Games Silver Birch]] +  * [[https://youtu.be/wqKLYFgxh30|Modeling a Games silver birch]] 
-  * [[https://youtu.be/OIR6zpisaMM|Making Clusters]]+  * [[https://youtu.be/OIR6zpisaMM|Making clusters]]
   * [[https://youtu.be/30zV1il-zMI|Editing LOD]]   * [[https://youtu.be/30zV1il-zMI|Editing LOD]]
 </WRAP> </WRAP>
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 <WRAP third column box round> <WRAP third column box round>
-====Key Concepts====+====Key concepts====
   * [[KCModelingApproach|Modeling 101]]   * [[KCModelingApproach|Modeling 101]]
-  * [[KCGenerators vs. Nodes|Generators vs Nodes vs Freehand]]+  * [[create_open_or_save_files|Create, open, or save files]] 
 +  * [[KCGenerators vs. Nodes|Editing modes]]
     * [[KCGenerators|Generators]]     * [[KCGenerators|Generators]]
-      * [[manage-generators|Manage Generators]]+      * [[manage-generators|Manage generators]]
     * [[KCNodes|Nodes]]     * [[KCNodes|Nodes]]
     * [[KCFreehand|Freehand]]      * [[KCFreehand|Freehand]] 
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   * [[KCMeshes|Meshes]]   * [[KCMeshes|Meshes]]
   * [[KCForces|Forces]]   * [[KCForces|Forces]]
-  * [[KCPbr|Physically Based Rendering]] +  * [[introduction_to_projectors|Projectors]] 
-    * [[KCMaterialsPbr|Materials]] +    * [[set_up_a_projector|Set up a Projector]] 
-    * [[KCLighting|Lighting]] +  * [[KCPbr|Physically based rendering]] 
-  * [[rendermodes|Render Modes]]+  * [[KCMaterialsPbr|Materials and maps]] 
 +  * [[KCLighting|Lighting]] 
 +    * [[directional-lighting|Directional lighting]] 
 +    * [[ambient-lighting|Ambient lighting]] 
 +    * [[lighting-leaves-and-fronds|Lighting leaves and fronds]] 
 +  * [[rendermodes|Render modes]] 
 +    * [[make-a-custom-render-mode|Make a custom render mode]]
   * [[KCSeasons|Seasons]]   * [[KCSeasons|Seasons]]
-  * [[atlases|Texture Atlases In and Out]]+  * [[atlases|Texture atlases in and out]]
  
 ==Cinema== ==Cinema==
   * [[KCVFXResolution|Resolution]]   * [[KCVFXResolution|Resolution]]
   * [[KCVFXGrowth|Growth]]   * [[KCVFXGrowth|Growth]]
-  * [[complexmodels|Complex Model Strategies]]+  * [[complexmodels|Complex model strategies]]
  
 ==Games== ==Games==
-  * [[KCGamesLOD|Level of Detail (LOD)]]+  * [[KCGamesLOD|Level of detail (LOD)]]
   * [[KCGamesLightmap|Lightmap UVs]]   * [[KCGamesLightmap|Lightmap UVs]]
 </WRAP> </WRAP>
  
 <WRAP third column box round> <WRAP third column box round>
-====User Interface====+====User interface====
   * [[ToolTree Window|Tree Window]]   * [[ToolTree Window|Tree Window]]
-    * [[tree-window-toolbar-reference|Tree Window Toolbar]] +    * [[tree-window-toolbar-reference|Tree Window toolbar]] 
-    * [[customize-the-viewport|Customize the Viewport]] +    * [[customize-the-viewport|Customize the viewport]] 
-    * [[tree-window-navigation|Tree Window Navigation]]+    * [[tree-window-navigation|Tree Window navigation]]
     * [[tree-window-overlays|Overlays]]     * [[tree-window-overlays|Overlays]]
-    * [[tree_window|Tree Window Properties]]+    * [[tree_window|Tree Window properties]]
   * [[ToolGeneration Editor|Generation Editor]]   * [[ToolGeneration Editor|Generation Editor]]
-    * [[generation-editor-toolbar-reference|Generation Editor Toolbar Reference]]+    * [[generation-editor-toolbar-reference|Generation Editor toolbar reference]]
   * [[ToolPropertyBar|Property Bar]]   * [[ToolPropertyBar|Property Bar]]
     * [[ToolCurve Editor|Curve Editor]]     * [[ToolCurve Editor|Curve Editor]]
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       * [[ToolMap_Editor|Map Editor]]       * [[ToolMap_Editor|Map Editor]]
       * [[ToolColor Editor|Color Editor]]       * [[ToolColor Editor|Color Editor]]
-      * [[tooluv_editor|Atlas UV Editor]]+      * [[tooluv_editor|UV Area Editor]]
     * [[ToolMaterial Sets|Material Sets Bar]]     * [[ToolMaterial Sets|Material Sets Bar]]
     * [[ToolMeshesBar|Meshes Bar]]     * [[ToolMeshesBar|Meshes Bar]]
       * [[ToolCutout Editor|Cutout Editor]]       * [[ToolCutout Editor|Cutout Editor]]
-        * [[create-a-mesh-cutout|Create a Mesh Cutout]] +        * [[create-a-mesh-cutout|Create a mesh cutout]] 
-        * [[cutout-editor-toolbar-reference|Cutout Editor Toolbar Reference]]+        * [[cutout-editor-toolbar-reference|Cutout Editor toolbar reference]]
     * [[ToolDisplacementsBar|Displacements Bar]]     * [[ToolDisplacementsBar|Displacements Bar]]
     * [[ToolMasksBar|Masks Bar]]     * [[ToolMasksBar|Masks Bar]]
-  * [[MessageSystem|Error / Warning Note Messages]]+  * [[MessageSystem|Error / warning note messages]]
   * [[ToolRenderPhoto|Render Photo]]   * [[ToolRenderPhoto|Render Photo]]
-  * [[export_material|Export Material Sequence]]+  * [[export_material|Export material sequence]]
   * [[ToolTimeline|Timeline Bar]]   * [[ToolTimeline|Timeline Bar]]
   * [[ToolArt Director|Art Director]]   * [[ToolArt Director|Art Director]]
   * [[app_preferences|Application Preferences]]   * [[app_preferences|Application Preferences]]
 +  * [[open_dialog|Open dialog]]
 </WRAP> </WRAP>
 </WRAP> </WRAP>
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 <WRAP group> <WRAP group>
 <WRAP third column box round> <WRAP third column box round>
-====Procedural Techniques====+====Procedural techniques====
   * [[KCRandomizeX|Randomization]]   * [[KCRandomizeX|Randomization]]
-  * [[ToolCollision|Leaf Collision]] +  * [[ToolCollision|Leaf collision]] 
-  * [[KCMesh Anchors|Mesh Anchors]]+  * [[KCMesh Anchors|Mesh anchors]]
   * [[ATClusters|Clusters]]   * [[ATClusters|Clusters]]
   * [[ATSplits|Splits]]   * [[ATSplits|Splits]]
-  * [[ToolShapeControl|Shape Control]] +  * [[ToolShapeControl|Shape control]] 
-  * [[vertex_colors|Vertex Colors]] +  * [[vertex_colors|Vertex colors]] 
-  * [[geometry_forces|Geometry Forces]] +  * [[geometry_forces|Geometry forces]] 
-  * [[uv_tiling|UV Tiling Patching]] +  * [[uv_tiling|UV tiling patching]] 
-  * [[ToolUpgrade|Upgrading Old Models]]+  * [[manipulate_mesh_sections|Manipulate mesh sections]]
 </WRAP> </WRAP>
 <WRAP third column box round> <WRAP third column box round>
-====Freehand Techniques==== +====Freehand techniques==== 
-  * [[ctvertexeditingx|Vertex Editing]]+  * [[ctvertexeditingx|Vertex editing]]
   * [[ctbendingx|Bending]]   * [[ctbendingx|Bending]]
   * [[ctclickplacex|Click Place]]   * [[ctclickplacex|Click Place]]
-  * [[KCHanddrawing|Hand Drawing]] +  * [[KCHanddrawing|Hand drawing]] 
-  * [[ctpaintdisplacementx|Paint Displacement]] +  * [[ctpaintdisplacementx|Paint displacement]] 
-  * [[ctvertexfeaturesx|Paint Feature Vertices]] +  * [[ctvertexfeaturesx|Paint feature vertices]] 
-  * [[ctpaintvertexcolorsx|Paint Vertex Colors]]+  * [[ctpaintvertexcolorsx|Paint vertex colors]]
 </WRAP> </WRAP>
 <WRAP third column box round> <WRAP third column box round>
 ====Photogrammetry==== ====Photogrammetry====
-  * [[pg_intro|Introduction and Workflow Overview]] +  * [[pg_intro|Introduction and workflow overview]] 
-  * [[pg_MeshConverter|Mesh Converter]] +  * [[pg_MeshConverter|Mesh converter]] 
-  * [[pg_TextureTrunks|Textures from Scanned Trunks]]       +  * [[pg_TextureTrunks|Textures from scanned trunks]]       
-  * [[pg_convertinplace|Convert in Place]] +  * [[pg_convertinplace|Convert in place]] 
-  * [[pg_featurevertices|Feature Vertices]] +  * [[pg_featurevertices|Feature vertices]] 
-  * [[pg_fractional|Automatic Fractional Mapping]] +  * [[pg_fractional|Automatic fractional mapping]] 
-  * [[pg_cutblend|Extending Trunks with a Bake Stitch (Recommended)]] +  * [[pg_cutblend|Extending trunks with a bake stitch (recommended)]] 
-  * [[pg_extend_trunk_texture|Extending Trunks With Band Stitch]]  +  * [[pg_extend_trunk_texture|Extending trunks with band stitch]]  
-  * [[pg_extend_trunk_vertex|Extending Trunks With Wrap Stitch]]  +  * [[pg_extend_trunk_vertex|Extending trunks with wrap stitch]]  
-  * [[pg_using_branches|Using Branch Twig Scans]]   +  * [[pg_using_branches|Using branch twig scans]]   
-  * [[pg_placing_nodes|Placing Nodes on Meshes]] +  * [[pg_placing_nodes|Placing nodes on meshes]] 
 </WRAP> </WRAP>
 </WRAP> </WRAP>
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 <WRAP third column> <WRAP third column>
 <WRAP box round> <WRAP box round>
-====Exporting To==== +====Exporting==== 
-  * [[ExpStaticMesh|VFX Mesh Formats]]+  * [[ExpStaticMesh|VFX export options]]
     * [[expunwrap|Unwrap UVs]]     * [[expunwrap|Unwrap UVs]]
-  * [[ExpGame|Game Formats]] +  * [[ExpGame|Games export options]] 
-  * [[ExpCustom|Custom Formats]] +  * [[export_from_the_command_line|Export from the command line]] 
-  * [[texturepacking|Texture Packing]] +  * [[ExpCustom|Custom formats]] 
-  * [[vertexpacker|Vertex Packing]]+  * [[texturepacking|Texture packing]] 
 +  * [[vertexpacker|Vertex packing]]
 </WRAP> </WRAP>
 </WRAP> </WRAP>
  
 <WRAP third column box round> <WRAP third column box round>
-====Importing To====+====Importing to====
   * [[importing_to_maya|Maya]]    * [[importing_to_maya|Maya]] 
   * [[ImpMax|3ds Max]]   * [[ImpMax|3ds Max]]
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   * [[ImpUnity|Unity]]   * [[ImpUnity|Unity]]
-  * [[ImpUE4ST9|UnrealEngine4 (ST9 format)]] +  * [[ImpUE4ST9|Unreal Engine (ST9 format)]] 
-  * [[ImpUE4|UnrealEngine4 (Legacy ST format)]]+  * [[ImpUE4|Unreal Engine (Legacy ST format)]]
   * [[ImpLY|Lumberyard]]   * [[ImpLY|Lumberyard]]
 </WRAP> </WRAP>
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 ====Reference==== ====Reference====
 <WRAP column> <WRAP column>
-  * [[Generation Properties|Generation Properties]]+  * [[Generation Properties|Generation properties]]
     * [[genmode_interval|Interval]]     * [[genmode_interval|Interval]]
     * [[genmode_phyllotaxy|Phyllotaxy]]     * [[genmode_phyllotaxy|Phyllotaxy]]
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 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
-  * [[tree_generator|Tree Generator]] +  * [[tree_generator|Tree generator]] 
-  * [[branch_generator|Branch Generator]] +  * [[branch_generator|Branch generator]] 
-  * [[leaf_mesh_generator|Leaf Mesh Generator]] +  * [[leaf_mesh_generator|Leaf mesh generator]] 
-  * [[batchedleaf_generator|Batched Leaf Generator]] +  * [[batchedleaf_generator|Batched leaf generator]] 
-  * [[card_generator|Card Generator]] +  * [[card_generator|Card generator]] 
-  * [[decal_generator|Decal Generator]] +  * [[decal_generator|Decal generator]] 
-  * [[frond_generator|Frond Generator]] +  * [[frond_generator|Frond generator]] 
-  * [[knot_generator|Knot Generator]] +  * [[knot_generator|Knot generator]] 
-  * [[fin_generator|Fin Generator]] +  * [[fin_generator|Fin generator]] 
-  * [[cap_generator|Cap Generator]] +  * [[cap_generator|Cap generator]] 
-  * [[shell_generator|Shell Generator]] +  * [[shell_generator|Shell generator]] 
-  * [[zone_generator|Zone Generator]] +  * [[zone_generator|Zone generator]] 
-  * [[mesh_generator|Mesh Generator]] +  * [[mesh_generator|Mesh generator]] 
-  * [[meshdetail_generator|Mesh Detail Generator]] +  * [[meshdetail_generator|Mesh detail generator]] 
-  * [[stitch_generator|Stitch Generator]] +  * [[stitch_generator|Stitch generator]] 
-  * [[target_generator|Target Generator]] +  * [[target_generator|Target generator]] 
-  * [[mesh_converter_generator|Mesh Converter Generator]]+  * [[mesh_converter_generator|Mesh converter generator]] 
 +  * [[base_generator|Base generator]]
 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
-  * [[spine_generator|Spine Generator]] +  * [[spine_generator|Spine generator]] 
-  * [[subdiv_generator|Subdivision Branch Generator]] +  * [[subdiv_generator|Subdivision branch generator]] 
-  * [[cage_generator|Cage Generator]] +  * [[cage_generator|Cage generator]] 
-  * [[leaf_generator|Leaf Generator]] +  * [[leaf_generator|Leaf generator]] 
-  * [[proxy_generator|Proxy Generator]]+  * [[proxy_generator|Proxy generator]]
 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
   * [[tree_window|Tree Window]]   * [[tree_window|Tree Window]]
-  * [[tree-info-window-reference|Tree Info Window Reference]] +  * [[tree-info-window-reference|Tree Info window reference]] 
-  * [[force_object|Force]]+  * [[force_object|Force object reference]] 
 +  * [[projector_generator|Projector object reference]]
   * [[fan|Fan]]   * [[fan|Fan]]
     *  [[fanvfx|VFX]]     *  [[fanvfx|VFX]]
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     *  [[fanly|Lumberyard]]     *  [[fanly|Lumberyard]]
   * [[light|Light]]   * [[light|Light]]
-  * [[collision_object|Collision Objects]] +  * [[collision_object|Collision objects]] 
-  * [[generate-collision-objects-window-reference|Generate Collision Objects Window Reference]] +  * [[generate-collision-objects-window-reference|Generate Collision Objects window reference]] 
-  * [[scene_cameras|Scene Cameras]]+  * [[random-seeds-properties|Random seeds properties]] 
 +  * [[scene_cameras|Scene cameras]]
   * [[kcunits|Units]]   * [[kcunits|Units]]
-  * [[hotkeys|SpeedTree Modeler Hotkeys]] +  * [[hotkeys|SpeedTree Modeler hotkeys]] 
-  * [[third_party_licenses|Third-Party Library Usage]]+  * [[third_party_licenses|Third-party library usage]]
 </WRAP></WRAP> </WRAP></WRAP>
  
 </WRAP> </WRAP>