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meshdetail_generator [2023/03/29 16:58] steph.jorgensenmeshdetail_generator [2023/04/03 18:49] (current) steph.jorgensen
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-====== Mesh Detail Generator Properties ======+====== Mesh detail generator properties ======
 {{::meshdetail-generator-icon.png?90|}}The Mesh detail generator creates surface details from a material and a 3D mesh and blends those details into the parent. {{::meshdetail-generator-icon.png?90|}}The Mesh detail generator creates surface details from a material and a 3D mesh and blends those details into the parent.
  
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 ==== Mesh LOD offset ==== ==== Mesh LOD offset ====
-When set to a value other than 0, the mesh currently assigned will go up or down in mesh resolution (**High**, **Medium**, or **Low** detail on the mesh asset). Use this property (especially in conjunction with its parent curve) to adjust mesh resolution throughout the model. To use this property, meshes must be assigned in at least two of the three [kcmeshes|mesh asset LOD] slots.+When set to a value other than 0, the mesh currently assigned will go up or down in mesh resolution (**High**, **Medium**, or **Low** detail on the mesh asset). Use this property (especially in conjunction with its parent curve) to adjust mesh resolution throughout the model. To use this property, meshes must be assigned in at least two of the three [[kcmeshes|mesh asset LOD]] slots.
  
 ==== Resolution ==== ==== Resolution ====
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 ==== Weight ==== ==== Weight ====
-Sets probability that a node will receive this material (this weight รท sum of all weights).+Sets probability that a node will receive this material (this weight divided by the sum of all weights).
  
 ===== Dynamic LOD ===== ===== Dynamic LOD =====