meta data for this page
  •  

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
lighting-leaves-and-fronds [2023/03/29 17:59] steph.jorgensenlighting-leaves-and-fronds [2023/04/03 16:46] (current) steph.jorgensen
Line 1: Line 1:
-======Lighting Leaves and Fronds======+======Lighting leaves and fronds======
  
 The SpeedTree lighting system modifies vertex normals to change how light hits leaves and fronds. Choose to edit normals with a global or local approach. The SpeedTree lighting system modifies vertex normals to change how light hits leaves and fronds. Choose to edit normals with a global or local approach.
Line 16: Line 16:
 =====Local lighting===== =====Local lighting=====
 Local lighting changes the vertex normals for one generator. Local lighting properties are in the [[leaf_mesh_generator|Leaf mesh generator]], [[batchedleaf_generator|Batched leaf generator]], and the [[frond_generator|Frond generator]]. Local lighting changes the vertex normals for one generator. Local lighting properties are in the [[leaf_mesh_generator|Leaf mesh generator]], [[batchedleaf_generator|Batched leaf generator]], and the [[frond_generator|Frond generator]].
 +
 +=====Additional resources=====
 +  * [[directional-lighting|Directional lighting]]
 +  * [[ambient-lighting|Ambient lighting]]