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impue4 [2021/03/16 17:29] – croft | impue4 [2022/03/09 17:17] (current) – croft | ||
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- | ====== Importing into UnrealEngine4 | + | ====== Importing into Unreal Engine |
- | SpeedTrees are supported in the [[https:// | + | SpeedTrees are supported in the [[https:// |
- | =====Pipeline to UE4===== | + | =====Pipeline to UE4/UE5===== |
- | Before exporting a tree for UE4, be sure that your tree is set up for real-time use by using [[kcgameslod|LOD]]. Also ensure that wind is correctly set for UE4 by setting the fan to [[windlegacy|Legacy UE4/Unity mode]] and tuning the wind effects, if necessary. | + | Before exporting a tree for UnrealEngine, be sure that your tree is set up for real-time use by using [[kcgameslod|LOD]]. Also ensure that wind is correctly set for UnrealEngine |
- | If this is the first time exporting to UE4, be sure to pick one of the UE4 presets in the [[expgame|export mesh dialog]], to ensure all the export settings are correct for UE4. Export an .ST file to disk, then switch to UnrealEd and import the ST file there. The mesh and all textures should be found and imported into your UE4 project assets. | + | If this is the first time exporting to UE, be sure to pick one of the UE4 presets in the [[expgame|export mesh dialog]], to ensure all the export settings are correct for UE. Export an .ST file to disk, then switch to UnrealEd and import the ST file there. The mesh and all textures should be found and imported into your UE4 project assets. |
{{ :: | {{ :: | ||
- | On import in UE4, you will be presented with a few options, such as whether to include the [[collision_object|collision objects]] you have placed in the tree. The "LOD Setup" option allows you to select whether you wish to use SpeedTree-style LOD (with growing/ | + | On import in UE, you will be presented with a few options, such as whether to include the [[collision_object|collision objects]] you have placed in the tree. The "LOD Setup" option allows you to select whether you wish to use SpeedTree-style LOD (with growing/ |
It is recommended that you allow the importer to create materials for you, and tick the " | It is recommended that you allow the importer to create materials for you, and tick the " |