meta data for this page
  •  

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
geometry_forces [2023/04/03 17:28] steph.jorgensengeometry_forces [2023/07/10 11:34] (current) steph.jorgensen
Line 4: Line 4:
   * Identify the geometry to be used (either a mesh asset or parts of the model itself)   * Identify the geometry to be used (either a mesh asset or parts of the model itself)
   * Position it in the scene (if it’s a mesh asset, model parts remain where they are)   * Position it in the scene (if it’s a mesh asset, model parts remain where they are)
-  * Embed it in the output (if it’s a mesh asset, model pars already are)+  * Embed it in the output (if it’s a mesh asset, model parts already are)
   * Specify how things behave around the geometry (attracted to it, avoid it, ignore it, etc.)   * Specify how things behave around the geometry (attracted to it, avoid it, ignore it, etc.)
   * Specify what happens if anything hits the geometry (crawl around it, stop, etc.)   * Specify what happens if anything hits the geometry (crawl around it, stop, etc.)
Line 67: Line 67:
 ===== Using a geometry force ===== ===== Using a geometry force =====
 Geometry forces are enabled and disabled just like any other force.  Select a generator, navigate to the “Forces” group, and enable the geometry force in the list. Below is a screenshot of the “Single Vine” generator enabling the Geometry Force named “Rook”. Geometry forces are enabled and disabled just like any other force.  Select a generator, navigate to the “Forces” group, and enable the geometry force in the list. Below is a screenshot of the “Single Vine” generator enabling the Geometry Force named “Rook”.
 +
 {{geometry_forces_enabling_force_1.png?nolink&400}} {{geometry_forces_enabling_force_1.png?nolink&400}}
 +
 The value of the property is multiplied by the Geometry Force’s strength value and applied to the branch.  If more than one behavior has been assigned to the Geometry Force, choose the desired behavior by clicking the name field on the force property and selecting it by name.  The [[kccurves|parent curve]] and [[kccurves|profile curve]] can be used to change the force’s influence on the branch in the same manner as any other property. The value of the property is multiplied by the Geometry Force’s strength value and applied to the branch.  If more than one behavior has been assigned to the Geometry Force, choose the desired behavior by clicking the name field on the force property and selecting it by name.  The [[kccurves|parent curve]] and [[kccurves|profile curve]] can be used to change the force’s influence on the branch in the same manner as any other property.