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Unwrap UVs

During static mesh exporting when you enable the option “Unwrap UVs”, you will be presented with an additional dialog that gives you control over the unwrapping of the tree into a texture atlas or UDIM.

Note: Not all versions of the SpeedTree Modeler allow static mesh exporting, and thus control over UV unwrapping with this dialog.

Options

Layout
Size
Area to favor
Control by

Control