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card_generator [2023/02/16 16:11] – steph.jorgensen | card_generator [2023/04/03 18:46] (current) – steph.jorgensen | ||
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- | ====== Card Generator | + | ====== Card generator |
{{: | {{: | ||
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===== Random Seeds ===== | ===== Random Seeds ===== | ||
- | Properties that have [[toolvariance_editor|variance]] are given random | + | Refer to [[random-seeds-properties|Random |
- | + | ||
- | ==== Randomize all ==== | + | |
- | Randomizes the value for all seeds used to compute this generator. | + | |
===== Leaves ===== | ===== Leaves ===== | ||
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=== Material === | === Material === | ||
- | This property specifies a named material from the [[toolmaterialsassetsbar|Material Bar]]. If "None" | + | This property specifies a named material from the [[toolmaterialsassetsbar|Material Bar]]. If **None** is selected or the chosen material has no assigned mesh, a square will be used as placeholder geometry. |
=== Weight === | === Weight === | ||
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=== Size increase % === | === Size increase % === | ||
- | This curve controls | + | Controls |
=== Mesh LOD === | === Mesh LOD === | ||
- | This curve sets which mesh version ("High", "Medium" | + | Sets which mesh version (High, Medium, or Low detail on the mesh asset) is used based on the active resolution. |
- | === Mesh LOD Offset | + | === Mesh LOD offset |
- | When set to a value other than 0, the mesh currently assigned will go up or down in mesh resolution ("High", "Medium" | + | When set to a value other than 0, the mesh currently assigned will go up or down in mesh resolution (High, Medium, or Low detail on the mesh asset). Use this property (especially in conjunction with its parent curve) to adjust mesh resolution throughout the model. |
- | **Note: | + | **Note: |
===== Final Adjustments ===== | ===== Final Adjustments ===== | ||
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==== Up ==== | ==== Up ==== | ||
- | Rotates each mesh around its local X axis. | + | Rotates each mesh around its local x-axis. |
==== Right ==== | ==== Right ==== | ||
- | Rotates each mesh around its local Y axis. | + | Rotates each mesh around its local y-axis. |
==== Out ==== | ==== Out ==== | ||
- | Rotates each mesh around its local Z axis. | + | Rotates each mesh around its local z-axis. |
===== Deformation ===== | ===== Deformation ===== | ||
- | The properties in this group alter the shape of the leaf card. It is important to remember that these properties work best when there are enough vertices in the mesh to reveal the changes. | + | The properties in this group alter the shape of the leaf card. These properties work best when there are enough vertices in the mesh to reveal the changes. |
- | **Note:** Using these properties on low-resolution meshes can produce undesirable results. | + | **Note:** Using these properties on low-resolution meshes can produce undesirable results. |
==== Vertex ==== | ==== Vertex ==== | ||
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=== Amount === | === Amount === | ||
- | This property controls | + | Controls |
=== Noise === | === Noise === | ||
- | This value controls | + | Controls |
=== Seed === | === Seed === | ||
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===X=== | ===X=== | ||
- | Scales the mesh by this amount in the X-axis. | + | Scales the mesh by this amount in the x-axis. |
===Y=== | ===Y=== | ||
- | Scales the mesh by this amount in the Y-axis. | + | Scales the mesh by this amount in the y-axis. |
===Z=== | ===Z=== | ||
- | Scales the mesh by this amount in the Z-axis. | + | Scales the mesh by this amount in the z-axis. |
===== Lighting ===== | ===== Lighting ===== | ||
The properties in this group modify the vertex normals to change the lighting behavior of the mesh. | The properties in this group modify the vertex normals to change the lighting behavior of the mesh. | ||
- | >**Note:** These properties are not typically necessary for high detail VFX models but they can significantly improve the lighting on meshes that represent [[atclusters|clusters]] of leaves in real-time models. | + | **Note:** These properties are not typically necessary for high-detail VFX models but they can significantly improve the lighting on meshes that represent [[atclusters|clusters]] of leaves in real-time models. |
==== Parent Puffiness ==== | ==== Parent Puffiness ==== | ||
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=== Up === | === Up === | ||
- | This property rotates | + | Rotates |
=== Right === | === Right === | ||
- | This property rotates | + | Rotates |
=== Out === | === Out === | ||
- | This property rotates | + | Rotates |
===== Wind ===== | ===== Wind ===== | ||
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====Weight==== | ====Weight==== | ||
- | Use this value to increase | + | Increase |
====Scale factor==== | ====Scale factor==== | ||
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====Weight==== | ====Weight==== | ||
- | Use this property to increase or decrease the importance of this generator' | + | Use this property to increase or decrease the importance of this generator' |