meta data for this page
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
expstaticmesh [2023/07/20 11:39] – steph.jorgensen | expstaticmesh [2023/07/20 11:46] – steph.jorgensen | ||
---|---|---|---|
Line 127: | Line 127: | ||
SpeedTree wind tends to have many, many different parts moving independently at different frequencies. Due to this, it can be difficult to make a looping animation seamless. Starting in SpeedTree 9, a new " | SpeedTree wind tends to have many, many different parts moving independently at different frequencies. Due to this, it can be difficult to make a looping animation seamless. Starting in SpeedTree 9, a new " | ||
- | + | ||
- | > | + | >**Note:** When wind speeds are very different at the start and end of the animation (due to use of [[windvfx#gusting|gusting]] |
{{: | {{: |