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windgames [2023/04/03 18:32] steph.jorgensenwindgames [2023/04/03 18:32] (current) steph.jorgensen
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 The best way to get started tuning wind on a new model is to run the Wind Wizard ("Tools->Wind wizard...").  You will see the dialog pictured below. The best way to get started tuning wind on a new model is to run the Wind Wizard ("Tools->Wind wizard...").  You will see the dialog pictured below.
  
-{{ ::wind_wizard.jpg?nolink |}}+{{wind_wizard.jpg?nolink}}
  
 Answer the questions on the dialog and press "Ok" SpeedTree will analyze your model and set wind properties on the generators and Fan object based on your model's structure and your wizard selections.  The model will recompute and wind will be enabled in the window when the wizard is finished.  Feel free to edit the results as described below. Answer the questions on the dialog and press "Ok" SpeedTree will analyze your model and set wind properties on the generators and Fan object based on your model's structure and your wizard selections.  The model will recompute and wind will be enabled in the window when the wizard is finished.  Feel free to edit the results as described below.
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 >**Note:** The wind animation is a continuous simulation both in the Modeler and in UE4/Unity.  It does not loop. >**Note:** The wind animation is a continuous simulation both in the Modeler and in UE4/Unity.  It does not loop.
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