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toolmeshesbar [2022/12/15 17:39] steph.jorgensentoolmeshesbar [2023/04/03 17:07] (current) steph.jorgensen
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 The Materials Bar is where you create a material asset that can be applied to different parts of the tree. Use it to set textures, colors/values, and other variables pertaining to the rendering. The Materials Bar is where you create a material asset that can be applied to different parts of the tree. Use it to set textures, colors/values, and other variables pertaining to the rendering.
    
-{{ ::mesh_asset_bar.png?200 |}}+{{mesh_asset_bar.png?200}}
  
  
-=====Managing Mesh Assets=====+=====Managing mesh assets=====
  
 Adding, removing, changing the name, reordering, and applying mesh assets to the tree is done the same way as all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]]. Adding, removing, changing the name, reordering, and applying mesh assets to the tree is done the same way as all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]].