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toolmeshesbar [2022/12/15 17:39] – steph.jorgensen | toolmeshesbar [2023/04/03 17:07] (current) – steph.jorgensen | ||
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The Materials Bar is where you create a material asset that can be applied to different parts of the tree. Use it to set textures, colors/ | The Materials Bar is where you create a material asset that can be applied to different parts of the tree. Use it to set textures, colors/ | ||
- | {{ ::mesh_asset_bar.png? | + | {{mesh_asset_bar.png? |
- | =====Managing | + | =====Managing |
Adding, removing, changing the name, reordering, and applying mesh assets to the tree is done the same way as all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]]. | Adding, removing, changing the name, reordering, and applying mesh assets to the tree is done the same way as all of the assets. This process is described in [[toolassetcommonsettings|Common Asset Settings]]. |