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toolcurve_editor [2023/04/03 17:04] steph.jorgensentoolcurve_editor [2023/04/03 17:04] (current) steph.jorgensen
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   * **Pin** - The default behavior of the curve editor is to close when you click outside the editor. Toggling the pin keeps the curve editor from closing when making edits in the Modeler outside the curve editor.   * **Pin** - The default behavior of the curve editor is to close when you click outside the editor. Toggling the pin keeps the curve editor from closing when making edits in the Modeler outside the curve editor.
  
-{{ :curve_editor_toolbar.jpg?direct |}}+{{curve_editor_toolbar.jpg?direct}}
  
 ===== Curve window ===== ===== Curve window =====
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   * Bézier handles can be added to any existing green point on the curve by double-clicking it. This allows you to create true Bézier curves in the curve editor. To remove the Bézier handles from a point, double-click it and it will revert to a standard point.   * Bézier handles can be added to any existing green point on the curve by double-clicking it. This allows you to create true Bézier curves in the curve editor. To remove the Bézier handles from a point, double-click it and it will revert to a standard point.
  
-{{ :curve_editor_window.jpg?direct |}}+{{curve_editor_window.jpg?direct}}
  
 >**Note:** The curve can be edited in such a way as to exceed the vertical range and exit the light gray portion of the window into the darker gray area. However, this is not generally recommended as it can cause undesirable model behavior. You can increase the range by modifying the property's numerical value. >**Note:** The curve can be edited in such a way as to exceed the vertical range and exit the light gray portion of the window into the darker gray area. However, this is not generally recommended as it can cause undesirable model behavior. You can increase the range by modifying the property's numerical value.