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texturepacking [2021/02/26 16:41] crofttexturepacking [2023/04/03 18:39] (current) steph.jorgensen
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-======Texture Packing======+======Texture packing======
  
 During [[expgame|game format exporting]], the process of texture packing converts the artist-friendly material maps into the final game-formatted textures. For example, a common thing to do is have the color and opacity placed into one 4-channel RGBA texture. During [[expgame|game format exporting]], the process of texture packing converts the artist-friendly material maps into the final game-formatted textures. For example, a common thing to do is have the color and opacity placed into one 4-channel RGBA texture.
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 The Modeler comes with a number of different texture packers for various engines, depending on which version of the Modeler you are using. You can edit these or even make your own if you need something different. The Modeler comes with a number of different texture packers for various engines, depending on which version of the Modeler you are using. You can edit these or even make your own if you need something different.
  
-{{ ::texture_packing.png?nolink&500 |}}+{{texture_packing.png?nolink&500}}
  
  
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     };     };
  
-=====Custom Example=====+=====Custom example=====
  
 In this example texture packer, we will write color and opacity into one texture, and normal and gloss into another. Our game requires normal maps with green flipped the other way from the SpeedTree Modeler (which is a common change to make). In this example texture packer, we will write color and opacity into one texture, and normal and gloss into another. Our game requires normal maps with green flipped the other way from the SpeedTree Modeler (which is a common change to make).
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 Once these files are saved, the new "Example" texture packer will be available in the game export dialog, and will produce the textures wanted during export. Once these files are saved, the new "Example" texture packer will be available in the game export dialog, and will produce the textures wanted during export.
  
-{{ ::texture_packing_gui.png?300 |}}+{{texture_packing_gui.png?300}}