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streleasenotes [2023/08/24 09:51] – croft | streleasenotes [2023/10/04 10:04] (current) – steph.jorgensen | ||
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====== Release notes ====== | ====== Release notes ====== | ||
Please consult the sections below for new features and bug fixes for each release. | Please consult the sections below for new features and bug fixes for each release. | ||
+ | |||
+ | ===== 9.5.2 ===== | ||
+ | |||
+ | ==== Fixes ==== | ||
+ | |||
+ | * Exporting: Fixed a crash that occurred when exporting to USD with malformed names. | ||
+ | * Generation: Fixed a bug that caused extra nodes to be created as the children of Base nodes. | ||
+ | * Generation Editor: Fixed an issue with hiding or showing generators in the Generation Editor so it now updates Projectors. | ||
+ | * Generation Editor: Fixed the Pass label on generators in the Generation Editor so that it no longer overlaps the Statistics labels. | ||
+ | * Hand-drawing: | ||
+ | * Importing: Fixed the Import tree feature so that mesh properties import correctly. | ||
+ | * Node editing: Fixed an issue that caused the Property Bar to crash when selected during node editing. | ||
+ | * Wind: Fixed a bug that caused extreme stretching during VFX wind. | ||
+ | * Wind: Fixed a bug that caused branches to separate from their parent during Games wind. | ||
===== 9.5.1 ===== | ===== 9.5.1 ===== |