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pg_using_branches [2023/04/03 18:25] steph.jorgensenpg_using_branches [2023/04/19 10:33] (current) steph.jorgensen
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 ======Preparing and using a branch or twig mesh====== ======Preparing and using a branch or twig mesh======
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->**Note:** Photogrammetry support is a beta feature in v8.2.0 and is only available in Cinema and Games editions of the Modeler. The documentation for this feature is a work in progress. 
  
 This page describes how to prepare and use a photogrammetry generated mesh that represents branches or twigs. The first section explains why you'll likely need to prepare the mesh before using it (either in SpeedTree or an external application) and the second section covers how you might use the branch mesh once you have. This page describes how to prepare and use a photogrammetry generated mesh that represents branches or twigs. The first section explains why you'll likely need to prepare the mesh before using it (either in SpeedTree or an external application) and the second section covers how you might use the branch mesh once you have.