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pg_texturetrunks [2023/04/03 18:10] steph.jorgensenpg_texturetrunks [2023/04/03 18:11] (current) steph.jorgensen
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 ====== Step by step: Creating textures with the Mesh converter ====== ====== Step by step: Creating textures with the Mesh converter ======
  
-**Please use the [[mesh_converter_generator|Mesh converter generator]] page for property descriptions.**+{{web_1920_3_2x.png?nolink1200}} 
 \\  \\ 
   -  Use the material bar to bring in the unwrapped texture that goes with your mesh.\\    -  Use the material bar to bring in the unwrapped texture that goes with your mesh.\\ 
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 >**Note:** You can purchase trunk meshes from the [[https://store.speedtree.com/speedtree-store/|SpeedTree store]], third parties, or you can scan and process your own. A good trunk or item to convert will have a fairly simple spine path and no overlapping vertices. >**Note:** You can purchase trunk meshes from the [[https://store.speedtree.com/speedtree-store/|SpeedTree store]], third parties, or you can scan and process your own. A good trunk or item to convert will have a fairly simple spine path and no overlapping vertices.
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-{{web_1920_3_2x.png?nolink1200}} 
  
 ===== Workflows ===== ===== Workflows =====