meta data for this page
  •  

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
kcgameslod [2023/04/03 16:59] steph.jorgensenkcgameslod [2023/04/04 09:17] (current) steph.jorgensen
Line 20: Line 20:
 For example, branches will shrink away to their spine before ultimately going away (see below). Leaves shrink away in a similar fashion, but other leaves also grow to maintain the tree's silhouette. For example, branches will shrink away to their spine before ultimately going away (see below). Leaves shrink away in a similar fashion, but other leaves also grow to maintain the tree's silhouette.
  
-{{ :lod2_small.jpg?800 }}+{{lod2_small.jpg?800}}
  
 To control how many parts are removed at a global level, use the [[kccurves#lod_curves|LOD curves]] property in the [[tree_generator#dynamic_lod|Dynamic LOD]] property group in the [[tooltree_window|Tree Generator]]. With these curves, you are controlling the reduction over the course of the tree's total LOD transition. There are a number of these properties, to control the reduction of different geometry types in the tree: branches, leaves, decorations, etc. To control how many parts are removed at a global level, use the [[kccurves#lod_curves|LOD curves]] property in the [[tree_generator#dynamic_lod|Dynamic LOD]] property group in the [[tooltree_window|Tree Generator]]. With these curves, you are controlling the reduction over the course of the tree's total LOD transition. There are a number of these properties, to control the reduction of different geometry types in the tree: branches, leaves, decorations, etc.
Line 31: Line 31:
 Using "Grow Scale" and "Jumble" are key to maintaining the silhouette and keeping the "fullness" of the tree: Using "Grow Scale" and "Jumble" are key to maintaining the silhouette and keeping the "fullness" of the tree:
  
-{{ ::leaf_lod.jpg?700 |}}+{{leaf_lod.jpg?700}}
  
  
Line 45: Line 45:
 Branches and fronds can change their segments with LOD, reducing the complexity of the geometry even if it stays in the tree. This can be done explicitly for length or radial segments, or you can adjust the "Optimization" property so the Modeler will intelligently decide where to remove segments to keep the same overall shape. Branches and fronds can change their segments with LOD, reducing the complexity of the geometry even if it stays in the tree. This can be done explicitly for length or radial segments, or you can adjust the "Optimization" property so the Modeler will intelligently decide where to remove segments to keep the same overall shape.
  
-{{ ::optimized_segments.png?nolink |}}+{{optimized_segments.png?nolink}}
  
 >**Note**: Too much segment reduction, especially in length, can cause visible pops. Preview the LOD switch to make sure this isn't noticeable. >**Note**: Too much segment reduction, especially in length, can cause visible pops. Preview the LOD switch to make sure this isn't noticeable.