meta data for this page
  •  

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
generation-editor-toolbar-reference [2023/07/20 17:30] steph.jorgensengeneration-editor-toolbar-reference [2023/07/20 17:31] (current) steph.jorgensen
Line 85: Line 85:
 |**Revert all to saved**|Undo all unsaved changes to the generator properties.||  |**Revert all to saved**|Undo all unsaved changes to the generator properties.|| 
  
-====Forces====+=====Forces=====
 The Forces menu lets you display, hide, or add forces. The menu also lists any existing forces on the model. Select a force to edit its properties. The Forces menu lets you display, hide, or add forces. The menu also lists any existing forces on the model. Select a force to edit its properties.
  
Line 91: Line 91:
 |**Add force**|Add a new force. See [[kcforces|Forces]].| |**Add force**|Add a new force. See [[kcforces|Forces]].|
  
-====Collision objects====+=====Collision objects=====
 The Collision objects menu lets you display, hide, or add collision objects. The menu also lists any existing collision objects on the model. Select a collision object to edit its properties.   The Collision objects menu lets you display, hide, or add collision objects. The menu also lists any existing collision objects on the model. Select a collision object to edit its properties.  
  
Line 100: Line 100:
 |**Generate collision objects**|Open the [[generate-collision-objects-window-reference|Generate collision objects window]] to auto-generate collision objects for your model.| |**Generate collision objects**|Open the [[generate-collision-objects-window-reference|Generate collision objects window]] to auto-generate collision objects for your model.|
  
-====Projectors====+=====Projectors=====
  
 ^**Property**^**Description**^ ^**Property**^**Description**^
 |**Add Projector**|Add a new Projector. Refer to [[introduction_to_projectors|Introduction to Projectors]].| |**Add Projector**|Add a new Projector. Refer to [[introduction_to_projectors|Introduction to Projectors]].|