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fan [2023/04/19 12:10] – steph.jorgensen | fan [2023/04/19 12:11] (current) – steph.jorgensen | ||
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|[[windlegacy|Legacy wind]]|This is the algorithm used by SpeedTree for UnrealEngine and Unity.| | |[[windlegacy|Legacy wind]]|This is the algorithm used by SpeedTree for UnrealEngine and Unity.| | ||
|[[windgames|Games wind]]|This is the newer games wind algorithm used by the SpeedTree SDK. It can also be imported into Unreal Engine.| | |[[windgames|Games wind]]|This is the newer games wind algorithm used by the SpeedTree SDK. It can also be imported into Unreal Engine.| | ||
- | |[[fanly|Lumberyard | + | |[[fanly|Lumberyard |