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expunwrap [2020/08/17 16:13] croftexpunwrap [2023/04/03 18:35] (current) steph.jorgensen
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 During [[expstaticmesh|static mesh exporting]] when you enable the option "Unwrap UVs", you will be presented with an additional dialog that gives you control over the unwrapping of the tree into a texture atlas or UDIM. "Unwrapping" the tree means to put each separate "chunk" of a material used into one large texture, though you can control whether different chunks can share space or not to avoid texture resolution problems. During [[expstaticmesh|static mesh exporting]] when you enable the option "Unwrap UVs", you will be presented with an additional dialog that gives you control over the unwrapping of the tree into a texture atlas or UDIM. "Unwrapping" the tree means to put each separate "chunk" of a material used into one large texture, though you can control whether different chunks can share space or not to avoid texture resolution problems.
  
-{{ ::unwrapuvdialog.png?nolink&400 |}}+{{unwrapuvdialog.png?nolink&400}}