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cutout-editor-toolbar-reference [2023/07/20 16:54] – steph.jorgensen | cutout-editor-toolbar-reference [2023/07/20 16:55] (current) – steph.jorgensen | ||
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| **Remove** | Delete points. || | | **Remove** | Delete points. || | ||
| **Reset** | Clear all points.|| | | **Reset** | Clear all points.|| | ||
- | | **Mirror** | Make the left and right side of the mesh identical. If you add a point on the right, a similar one is added on the left. Any points very close to the middle are snapped to the centerline. Deselect this property to disable the mirroring effect. | | + | | **Mirror** | Make the left and right side of the mesh identical. If you add a point on the right, a similar one is added on the left. Any points very close to the middle are snapped to the centerline. Deselect this property to disable the mirroring effect. |
- | | **Generate** | Open the options to generate a new set of points. If you generate points, any existing points are removed. For the best results, use the **Straighten** options before you generate points. | | + | | **Generate** | Open the options to generate a new set of points. If you generate points, any existing points are removed. For the best results, use the **Straighten** options before you generate points. |
|:::| **Point density** | Approximate how many vertices you want in the final mesh. This is approximate, | |:::| **Point density** | Approximate how many vertices you want in the final mesh. This is approximate, | ||
|:::| **Slices** | Generate points in evenly spaced slices from bottom to top.| | |:::| **Slices** | Generate points in evenly spaced slices from bottom to top.| |