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cutout-editor-toolbar-reference [2023/07/20 16:54] steph.jorgensencutout-editor-toolbar-reference [2023/07/20 16:55] (current) steph.jorgensen
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 | **Remove** | Delete points. || | **Remove** | Delete points. ||
 | **Reset** | Clear all points.|| | **Reset** | Clear all points.||
-| **Mirror** | Make the left and right side of the mesh identical. If you add a point on the right, a similar one is added on the left. Any points very close to the middle are snapped to the centerline. Deselect this property to disable the mirroring effect. | +| **Mirror** | Make the left and right side of the mesh identical. If you add a point on the right, a similar one is added on the left. Any points very close to the middle are snapped to the centerline. Deselect this property to disable the mirroring effect. |
-| **Generate** | Open the options to generate a new set of points. If you generate points, any existing points are removed. For the best results, use the **Straighten** options before you generate points. |+| **Generate** | Open the options to generate a new set of points. If you generate points, any existing points are removed. For the best results, use the **Straighten** options before you generate points. ||
 |:::| **Point density** | Approximate how many vertices you want in the final mesh. This is approximate, as more or fewer vertices may end up in the final mesh depending on what it had to do to generate the correct outline.| |:::| **Point density** | Approximate how many vertices you want in the final mesh. This is approximate, as more or fewer vertices may end up in the final mesh depending on what it had to do to generate the correct outline.|
 |:::| **Slices** | Generate points in evenly spaced slices from bottom to top.| |:::| **Slices** | Generate points in evenly spaced slices from bottom to top.|