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collision_object [2020/03/31 10:24] – external edit 127.0.0.1collision_object [2023/04/03 18:52] (current) steph.jorgensen
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-======Collision Object======+======Collision object======
 {{ ::collision_object.jpg?300}} {{ ::collision_object.jpg?300}}
 Collision objects don't have an impact within the SpeedTree Modeler, but they can be queried through the SpeedTree SDK for use in real-time. Collision objects are used for detecting collisions with players, projectiles, vehicles, etc. They can be used alone, or perhaps as a fast method for identifying collisions before something more exact is used, like per-polygon tests. Collision objects don't have an impact within the SpeedTree Modeler, but they can be queried through the SpeedTree SDK for use in real-time. Collision objects are used for detecting collisions with players, projectiles, vehicles, etc. They can be used alone, or perhaps as a fast method for identifying collisions before something more exact is used, like per-polygon tests.