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branch_generator [2023/04/03 18:46] steph.jorgensenbranch_generator [2023/04/24 19:20] (current) steph.jorgensen
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 |:::|**Whole map**|Apply the full UV map.| |:::|**Whole map**|Apply the full UV map.|
 |:::|**Any**|Apply any UV area. This option is visible only if the material has multiple UV areas.| |:::|**Any**|Apply any UV area. This option is visible only if the material has multiple UV areas.|
-|:::|**Custom area name**|Apply a specific UV area. Set and name the area with the  [[tooluv_editor|Atlas UV Editor]].|+|:::|**Custom area name**|Apply a specific UV area. Set and name the area with the  [[tooluv_editor|UV Area Editor]].|
 |**Placement**|Place the material anywhere or on the first ring.|| |**Placement**|Place the material anywhere or on the first ring.||