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atlases [2023/04/03 16:53] steph.jorgensenatlases [2023/04/24 19:19] (current) steph.jorgensen
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 ====UV areas==== ====UV areas====
  
-In previous versions of SpeedTree, there was no way to do something similar to mesh cutouts for [[branch_generator|branches]]. Branches always used the whole material. But with SpeedTree 9, you now have the option of using a particular UV patch from an atlas which you can set up in the [[tooluv_editor|Atlas UV Editor]].  +In previous versions of SpeedTree, there was no way to do something similar to mesh cutouts for [[branch_generator|branches]]. Branches always used the whole material. But with SpeedTree 9, you now have the option of using a particular UV patch from an atlas which you can set up in the [[tooluv_editor|UV Area Editor]]. 
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-{{atlas_uv_area.png?nolink&300}}+