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atlases [2023/04/03 16:53] – steph.jorgensen | atlases [2023/04/24 19:19] (current) – steph.jorgensen | ||
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====UV areas==== | ====UV areas==== | ||
- | In previous versions of SpeedTree, there was no way to do something similar to mesh cutouts for [[branch_generator|branches]]. Branches always used the whole material. But with SpeedTree 9, you now have the option of using a particular UV patch from an atlas which you can set up in the [[tooluv_editor|Atlas UV Editor]]. | + | In previous versions of SpeedTree, there was no way to do something similar to mesh cutouts for [[branch_generator|branches]]. Branches always used the whole material. But with SpeedTree 9, you now have the option of using a particular UV patch from an atlas which you can set up in the [[tooluv_editor|UV |
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- | {{atlas_uv_area.png? | + | |