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atclusters [2023/04/03 17:17] steph.jorgensenatclusters [2023/04/03 17:17] (current) steph.jorgensen
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 ====Setup view==== ====Setup view====
-{{ :cluster_1.jpg?200}} 
 You will ultimately be exporting textures that will be wrapped on a piece of geometry used in another tree. It is better to model this using an orthographic, or flat, view so it will work well in this scenario. You will ultimately be exporting textures that will be wrapped on a piece of geometry used in another tree. It is better to model this using an orthographic, or flat, view so it will work well in this scenario.
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 +{{cluster_1.jpg?200}}
    
 Change the viewport camera in the [[tooltree_window|Tree Window]] from Perspective to XY plane, which will give you an above/looking down view of the isolated branch structure. You may have to move the camera and rotate the main branch around the trunk so the branch is centered in the middle of the viewport. Also make sure the base of the branch touches the bottom of the viewport, as this will be the "origin" of the Cluster in the other tree. Change the viewport camera in the [[tooltree_window|Tree Window]] from Perspective to XY plane, which will give you an above/looking down view of the isolated branch structure. You may have to move the camera and rotate the main branch around the trunk so the branch is centered in the middle of the viewport. Also make sure the base of the branch touches the bottom of the viewport, as this will be the "origin" of the Cluster in the other tree.