Use Vertex Features to add detail just where you need it. Vertex Features is especially useful for adding polygons before using Displacement so the knots, scars, and roots you create stand-out, even on lower resolution models.
Note: Vertex Features edits will remain regardless of changes to the model’s resolution.
Follow these steps to get started with bending.
Controls the Vertex Features brush’s brush’s diameter/area of effect.
Changes the falloff strength of the brush.
Changes the strength of the brush. Higher values result in more vertices painted at once.
Left click = add, Right click = remove
“Space” + left-click = Brings area to the set value
Average out everything in the brush area. Softens, blends contours.
Removes all your Vertex Features changes.