Bend gives you complete control over the shape of your branches. Use Bend to quickly add twists, turns, and rotations that would be difficult to achieve with node edits. You can also use Bend to fine-tune existing shapes or lengthen a branch.
Note: Bends edits will remain regardless of changes to the model’s resolution.
Follow these steps to get started with bending.
Controls the Bend brush’s length, from 0 to 1.
Changes the strength of your bends. Higher values result in deeper bends, lower values will result in stiff, linear bends.
Checking Rotate Gizmo reveals a globe that allows you to quickly rotate and bend the spine.
Tracks your bend actions and allows you to undo/redo them in sequence.
Removes all your bend actions.