======Directional lighting====== There is one global light source in the Modeler, which can be assumed to be the sun since you are modeling a tree. =====Gizmo===== The light object itself sits in the top-right corner of the [[tooltree_window|Tree Window]] and displays the directional light rotation, the light color, and the light intensity. The Light is a screen-space object that rotates with the camera, making light rotation relative to the current view. When you click it, you are presented with a gizmo to rotate it, and thus affect the directional lighting in the scene. {{light.png?nolink 300}} Selecting the light will also show the [[light|Light Properties]] in the [[toolpropertybar|Property Bar]], where you can edit all the other lighting information. Right clicking on the light will also present a contextual menu with shortcuts to many lighting options. **Note**: A shortcut for rotating the light gizmo relative to the current view is to hold the 'V' key and click & drag the mouse in the [[tooltree_window|Tree Window]]. =====Color/intensity===== The color and intensity of the directional light can be adjusted in the [[light|Light Properties]] when the light is selected. Lighting presets are also available to quickly switch between lighting scenarios. =====Shadows===== Directional light will cast shadows. You may change the quality of these shadows in the [[light|Light Properties]] or contextual menu on the light object, but there is a trade-off in rendering speed. =====Additional resources===== * [[ambient-lighting|Ambient lighting]] * [[lighting-leaves-and-fronds|Lighting leaves and fronds]]