===== Vertex colors ===== Paint [[vertex colors]] where you need them without affecting the rest of your model. Vertex colors can be generated procedurally, but they will distribute evenly across the model; Vertex Color painting gives you control over each color’s placement. The painted colors can overlap, blend, and build intensity. >**Note:** Vertex Color edits will remain regardless of changes to the model’s resolution. {{vertex_colors_example_1.gif?nolink}} ==== How to paint vertex colors ==== >**Note:** “Vertex colors” must be enabled on the Tree generator for these properties to work. Set the vertex color to 0 to start with no default color. {{vertex_colors_compute_flags.jpg?nolink&400}} Be sure to use the appropriate [[http://docs8.speedtree.com/modeler/doku.php?id=tooltree_window&s[]=view#toolbar|View]] setting (Colors or Red or Blue or Green) when using this tool. Follow these steps to paint Vertex Colors. * In Freehand Mode, select the node you are working on, then Vertex Colors. The Vertex Colors brush will appear on your tree. {{vertex_colors_brush.jpg?nolink&400}} *Drag the outer ring to adjust brush size. *Drag the inner ring to adjust brush falloff. *Drag the blue dot along the adjacent bar to adjust brush strength. *Hold “Space” + left-click to begin painting vertex colors. ==== Vertex colors properties ==== {{vertex_colors_properties.jpg?nolink&400}} === Brush === == Size slider == Controls the Vertex Colors brush’s brush’s diameter/area of effect. == Falloff slider == Changes the falloff strength of the brush. == Strength slider == Changes the strength of the brush. Higher values result in faster/more intense color painting. === Actions === == RGB == Control which colors you are painting with. == +/- == Left click = add, Right click = remove == Set == “Space” + left-click = Brings area to the set value == Smooth == Average out everything in the brush area. Softens, blends contours. == Clear == Removes all your Vertex Colors changes.