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start [2022/07/29 17:45] steph.jorgensen |
start [2023/08/01 16:13] (current) king |
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<WRAP box biglogo> | <WRAP box biglogo> | ||
{{: | {{: | ||
- | \\ MODELER | + | \\ GAMES SDK 9 DOCUMENTATION |
</ | </ | ||
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====Introduction==== | ====Introduction==== | ||
* [[sdk-welcome|Welcome to SpeedTree SDK 9]] | * [[sdk-welcome|Welcome to SpeedTree SDK 9]] | ||
- | * [[sdk-release-notes|Release | + | * [[sdk-release-notes|Release |
</ | </ | ||
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- | ====Getting | + | ====Getting |
- | * [[how-to-use-this-SDK|How to Use This SDK]] | + | * [[how-to-use-this-SDK|How to use this SDK]] |
- | * [[sdk-organization|SDK | + | * [[sdk-organization|SDK |
- | * [[sdk-pipeline|SDK | + | * [[sdk-pipeline|SDK |
* [[Glossary|Glossary]] | * [[Glossary|Glossary]] | ||
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- | ====Core | + | ====Core |
- | * [[core-library-introduction|Introduction to the Core Library]] | + | * [[core-library-introduction|Introduction to the Core library]] |
- | * [[data-types|Data | + | * [[data-types|Data |
- | * [[callback-system|Callback | + | * [[callback-system|Callback |
- | * [[loading-stsdk-files|Loading .stsdk | + | * [[loading-stsdk-files|Loading .stsdk |
- | * [[geometry-overview|Geometry | + | * [[geometry-overview|Geometry |
- | * [[accessing-3d-geometry|Accessing 3D Geometry]] | + | * [[accessing-3d-geometry|Accessing 3D geometry]] |
- | * [[materials-and-textures|Materials and Textures]] | + | * [[materials-and-textures|Materials and textures]] |
- | * [[coordinate-systems|Coordinate | + | * [[coordinate-systems|Coordinate |
- | * [[collision-objects|Collision | + | * [[collision-objects|Collision |
+ | * [[accessing-metadata|Accessing metadata]] | ||
</ | </ | ||
<WRAP third column box round> | <WRAP third column box round> | ||
- | ====Forest | + | ====Forest |
- | * [[forest-library-introduction|Introduction to the Forest | + | * [[forest-library-introduction|Introduction to the Forest |
- | * [[cview-camera-class|CView (Camera Class)]] | + | * [[cview-camera-class|CView (camera class)]] |
- | * [[culling-and-population-procedure|Culling and Population Procedure]] | + | * [[culling-and-population-procedure|Culling and population procedure]] |
- | * [[culling-and-population-structures|Culling and Population Structures]] | + | * [[culling-and-population-structures|Culling and population structures]] |
- | * [[units-and-scaling|Units and Scaling]] | + | * [[units-and-scaling|Units and scaling]] |
- | * [[speed-forest-files|SpeedForest | + | * [[speed-forest-files|SpeedForest |
- | * [[grass-and-undergrowth|Grass and Undergrowth]] | + | * [[grass-and-undergrowth|Grass and undergrowth]] |
- | * [[level-of-detail|Level of Detail]] | + | * [[level-of-detail|Level of detail]] |
</ | </ | ||
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<WRAP group> | <WRAP group> | ||
<WRAP third column box round> | <WRAP third column box round> | ||
- | ====Reference | + | ====Reference |
- | * [[reference-application-introduction|Introduction to the Reference Application]] | + | * [[reference-application-introduction|Introduction to the reference application]] |
- | * [[usage-and-controls|Usage and Controls]] | + | * [[usage-and-controls|Usage and controls]] |
- | * [[terrain-system-overview|Terrain | + | * [[terrain-system-overview|Terrain |
- | * [[terrain-system-culling-and-population|Terrain | + | * [[terrain-system-culling-and-population|Terrain |
- | * [[terrain-system-rendering|Terrain | + | * [[terrain-system-rendering|Terrain |
* [[cmyterraindata|CMyTerrainData]] | * [[cmyterraindata|CMyTerrainData]] | ||
</ | </ | ||
<WRAP third column box round> | <WRAP third column box round> | ||
- | ====Render Interface | + | ====Render Interface |
- | * [[render-interface-library-introduction|Introduction to the Render Interface | + | * [[render-interface-library-introduction|Introduction to the Render Interface |
* [[initialization|Initialization]] | * [[initialization|Initialization]] | ||
- | * [[initializing-tree-graphics|Initializing | + | * [[initializing-tree-graphics|Initializing |
- | * [[user-render-configuration|User | + | * [[user-render-configuration|User |
- | * [[shader-system-overview|Shader | + | * [[shader-system-overview|Shader |
- | * [[deferred-rendering|Deferred | + | * [[deferred-rendering|Deferred |
* [[shadows|Shadows]] | * [[shadows|Shadows]] | ||
- | * [[wind-overview|Wind | + | * [[wind-overview|Wind |
- | * [[example-wind-shader|Example | + | * [[example-wind-shader|Example |
- | * [[cwindstatemgr-in-core|CWindStateMgr | + | * [[cwindstatemgr-in-core|CWindStateMgr |
- | * [[wind-shader-configuration|Wind | + | * [[wind-shader-configuration|Wind |
+ | * [[local-wind-effect|Local wind effect]] | ||
</ | </ | ||
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====Memory==== | ====Memory==== | ||
* [[speedtree-new-and-delete|SpeedTree New and Delete]] | * [[speedtree-new-and-delete|SpeedTree New and Delete]] | ||
- | * [[keeping-memory-usage-low|Keeping | + | * [[keeping-memory-usage-low|Keeping |
- | * [[tracking-resource-usage|Tracking | + | * [[tracking-resource-usage|Tracking |
- | * [[using-the-reserves-system|Using the Reserves System]] | + | * [[using-the-reserves-system|Using the reserves system]] |
- | * [[generating-a-heap-report|Generating a Heap Report]] | + | * [[generating-a-heap-report|Generating a heap report]] |
</ | </ | ||
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====Legal==== | ====Legal==== | ||
- | * [[third-party-licenses|Third-Party Licenses]] | + | * [[third-party-licenses|Third-party licenses]] |
</ | </ | ||
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====Performance==== | ====Performance==== | ||
- | * [[cpu-performance|CPU | + | * [[cpu-performance|CPU |
- | * [[gpu-performance|GPU | + | * [[gpu-performance|GPU |
</ | </ | ||