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start [2022/07/29 12:58]
steph.jorgensen
start [2023/08/01 16:13] (current)
king
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 <WRAP box biglogo> <WRAP box biglogo>
 {{:speedtree_logo_wide_white.png?nolink:500}} {{:speedtree_logo_wide_white.png?nolink:500}}
-\\ MODELER 9 DOCUMENTATION+\\ GAMES SDK 9 DOCUMENTATION
 </WRAP> </WRAP>
  
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 ====Introduction==== ====Introduction====
   * [[sdk-welcome|Welcome to SpeedTree SDK 9]]   * [[sdk-welcome|Welcome to SpeedTree SDK 9]]
-  * [[sdk-release-notes|Release Notes]]+  * [[sdk-release-notes|Release notes]]
 </WRAP> </WRAP>
 <WRAP box round> <WRAP box round>
-====Getting Started==== +====Getting started==== 
-  * [[how-to-use-this-SDK|How to Use This SDK]] +  * [[how-to-use-this-SDK|How to use this SDK]] 
-  * [[sdk-organization|SDK Organization]] +  * [[sdk-organization|SDK organization]] 
-  * [[sdk-pipeline|SDK Pipeline]]+  * [[sdk-pipeline|SDK pipeline]]
   * [[Glossary|Glossary]]   * [[Glossary|Glossary]]
    
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 <WRAP third column box round> <WRAP third column box round>
-====Core Library==== +====Core library==== 
-  * [[core-library-introduction|Introduction to the Core Library]] +  * [[core-library-introduction|Introduction to the Core library]] 
-  * [[data-types|Data Types]] +  * [[data-types|Data types]] 
-  * [[callback-system|Callback System]] +  * [[callback-system|Callback system]] 
-  * [[loading-stsdk-files|Loading .stsdk Files]] +  * [[loading-stsdk-files|Loading .stsdk files]] 
-  * [[geometry-overview|Geometry Overview]] +  * [[geometry-overview|Geometry overview]] 
-    * [[accessing-3d-geometry|Accessing 3D Geometry]] +    * [[accessing-3d-geometry|Accessing 3D geometry]] 
-  * [[materials-and-textures|Materials and Textures]] +  * [[materials-and-textures|Materials and textures]] 
-  * [[coordinate-systems|Coordinate Systems]] +  * [[coordinate-systems|Coordinate systems]] 
-  * [[collision-objects|Collision Objects]]+  * [[collision-objects|Collision objects]] 
 +  * [[accessing-metadata|Accessing metadata]]
  
 </WRAP> </WRAP>
  
 <WRAP third column box round> <WRAP third column box round>
-====Forest Library==== +====Forest library==== 
-  * [[forest-library-introduction|Introduction to the Forest Library]] +  * [[forest-library-introduction|Introduction to the Forest library]] 
-  * [[cview-camera-class|CView (Camera Class)]] +  * [[cview-camera-class|CView (camera class)]] 
-  * [[culling-and-population-procedure|Culling and Population Procedure]] +  * [[culling-and-population-procedure|Culling and population procedure]] 
-    * [[culling-and-population-structures|Culling and Population Structures]] +    * [[culling-and-population-structures|Culling and population structures]] 
-    * [[units-and-scaling|Units and Scaling]] +    * [[units-and-scaling|Units and scaling]] 
-    * [[speed-forest-files|SpeedForest Files (.instances)]] +    * [[speed-forest-files|SpeedForest files (.instances)]] 
-    * [[grass-and-undergrowth|Grass and Undergrowth]] +    * [[grass-and-undergrowth|Grass and undergrowth]] 
-  * [[level-of-detail|Level of Detail]]+  * [[level-of-detail|Level of detail]]
    
 </WRAP> </WRAP>
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 <WRAP group> <WRAP group>
 <WRAP third column box round> <WRAP third column box round>
-====Reference Application==== +====Reference application==== 
-  * [[KCRandomizeX|Randomization]]+  * [[reference-application-introduction|Introduction to the reference application]] 
 +  * [[usage-and-controls|Usage and controls]] 
 +  * [[terrain-system-overview|Terrain system overview]] 
 +    * [[terrain-system-culling-and-population|Terrain system culling and population]] 
 +    * [[terrain-system-rendering|Terrain system rendering]] 
 +    * [[cmyterraindata|CMyTerrainData]]
    
 </WRAP> </WRAP>
 <WRAP third column box round> <WRAP third column box round>
-====Render Interface Library==== +====Render Interface library==== 
-  * [[render-interface-library-introduction|Introduction to the Render Interface Library]]+  * [[render-interface-library-introduction|Introduction to the Render Interface library]]
   * [[initialization|Initialization]]   * [[initialization|Initialization]]
-    * [[initializing-tree-graphics|Initializing Tree Graphics]] +    * [[initializing-tree-graphics|Initializing tree graphics]] 
-  * [[user-render-configuration|User Render Configuration]] +  * [[user-render-configuration|User render configuration]] 
-  * [[shader-system-overview|Shader System Overview]] +  * [[shader-system-overview|Shader system overview]] 
-    * [[deferred-rendering|Deferred Rendering]]+    * [[deferred-rendering|Deferred rendering]]
     * [[shadows|Shadows]]     * [[shadows|Shadows]]
-  * [[wind-overview|Wind Overview]] +  * [[wind-overview|Wind overview]] 
-    * [[example-wind-shader|Example Wind Shader]] +    * [[example-wind-shader|Example wind shader]] 
-    * [[cwindstatemgr-in-core|CWindStateMgr in Core]] +    * [[cwindstatemgr-in-core|CWindStateMgr class]] 
-    * [[wind-shader-configuration|Wind Shader Configuration]]+    * [[wind-shader-configuration|Wind shader configuration]] 
 +    * [[local-wind-effect|Local wind effect]]
    
 </WRAP> </WRAP>
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 ====Memory==== ====Memory====
   * [[speedtree-new-and-delete|SpeedTree New and Delete]]   * [[speedtree-new-and-delete|SpeedTree New and Delete]]
-  * [[keeping-memory-usage-low|Keeping Memory Usage Low]] +  * [[keeping-memory-usage-low|Keeping memory usage low]] 
-  * [[tracking-resource-usage|Tracking Resource Usage]] +  * [[tracking-resource-usage|Tracking resource usage]] 
-  * [[using-the-reserves-system|Using the Reserves System]] +  * [[using-the-reserves-system|Using the reserves system]] 
-  * [[generating-a-heap-report|Generating a Heap Report]]+  * [[generating-a-heap-report|Generating a heap report]]
  
 </WRAP> </WRAP>
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 <WRAP third column box round> <WRAP third column box round>
-====Wind==== +====Legal==== 
-  * [[WindVFX|VFX]] +  * [[third-party-licenses|Third-party licenses]]
-  * [[WindGames|Games]] +
-  * [[WindLegacy|Legacy UE4 / Unity]] +
-  * [[WindLY|Lumberyard]] +
-</WRAP>+
  
-<WRAP third column> 
-<WRAP box round> 
-====Exporting To==== 
-  * [[ExpStaticMesh|VFX Mesh Formats]] 
-    * [[expunwrap|Unwrap UVs]] 
-  * [[ExpGame|Game Formats]] 
-  * [[ExpCustom|Custom Formats]] 
-</WRAP> 
-<WRAP box round> 
-====Advanced==== 
-  * [[rendermodes|Render Modes]] 
-  * [[texturepacking|Texture Packing]] 
-  * [[vertexpacker|Vertex Packing]] 
-</WRAP> 
 </WRAP> </WRAP>
  
 <WRAP third column box round> <WRAP third column box round>
 ====Performance==== ====Performance====
-  * [[cpu-performance|CPU Performance]] +  * [[cpu-performance|CPU performance]] 
-  * [[gpu-performance|GPU Performance]]  +  * [[gpu-performance|GPU performance]] 
- +
-</WRAP> +
- +
-</WRAP> +
- +
-<WRAP group> +
-<WRAP box round column 100%> +
-====Reference==== +
-<WRAP column> +
-  * [[Generation Properties|Generation Properties]] +
-    * [[genmode_interval|Interval]] +
-    * [[genmode_phyllotaxy|Phyllotaxy]] +
-    * [[genmode_bifurcation|Bifurcation]] +
-    * [[genmode_proportional|Proportional]] +
-    * [[genmode_proportional_steps|Proportional Steps]] +
-    * [[genmode_absolute|Absolute]] +
-    * [[genmode_absolute_steps|Absolute Steps]] +
-    * [[genmode_classic|Classic]] +
-    * [[genmode_Flood|Flood]] +
-    * [[genmode_Parent|Parent]] +
- +
-</WRAP> +
-<WRAP column> +
-  * [[tree_generator|Tree Generator]] +
-  * [[branch_generator|Branch Generator]] +
-  * [[leaf_mesh_generator|Leaf Mesh Generator]] +
-  * [[batchedleaf_generator|Batched Leaf Generator]] +
-  * [[card_generator|Card Generator]] +
-  * [[frond_generator|Frond Generator]] +
-  * [[knot_generator|Knot Generator]] +
-  * [[fin_generator|Fin Generator]] +
-  * [[cap_generator|Cap Generator]] +
-  * [[shell_generator|Shell Generator]] +
-  * [[zone_generator|Zone Generator]] +
-  * [[mesh_generator|Mesh Generator]] +
-  * [[stitch_generator|Stitch Generator]] +
-  * [[target_generator|Target Generator]] +
-  * [[mesh_converter_generator|Mesh Converter Generator]] +
-</WRAP> +
-<WRAP column> +
-  * [[GenLegacy|Legacy Generators]] +
-    *  [[spine_generator|Spine Generator]] +
-    *  [[subdiv_generator|Subdivision Branch Generator]] +
-    *  [[cage_generator|Cage Generator]] +
-    *  [[leaf_generator|Leaf Generator]] +
-    *  [[proxy_generator|Proxy Generator]] +
-</WRAP> +
-<WRAP column> +
-  * [[tree_window|Tree Window]] +
-  * [[force_object|Force]] +
-  * [[fan|Fan]] +
-    *  [[fanvfx|VFX]] +
-    *  [[fangames|Games]] +
-    *  [[fanlegacy|Legacy UE4/Unity]] +
-    *  [[fanly|Lumberyard]] +
-  * [[light|Light]] +
-  * [[collision_object|Collision Objects]] +
-  * [[scene_cameras|Scene Cameras]] +
-  * [[kcunits|Units]] +
-  * [[hotkeys|SpeedTree Modeler Hotkeys]] +
-  * [[third_party_licenses|Third-Party Library Usage]] +
-</WRAP></WRAP>+
  
 </WRAP> </WRAP>