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releasenotes_9.5.0 [2023/08/01 13:46]
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releasenotes_9.5.0 [2023/08/01 14:12] (current)
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 ===== Features ===== ===== Features =====
-  * **Local Wind Example Vertex Shader:** We now provide a vertex shader that illustrates how to implement a local wind effect. This enhancement supports omni-directional point wind sources, enabling each tree instance to respond uniquely in its direction. Unlike traditional SpeedTree wind examples, where a single global direction is simulated, the local wind feature provides more flexibility and realism in wind effects. For detailed information on using the local wind example, refer to the documentation [provide link].+  * **Local Wind Example Vertex Shader:** We now provide a vertex shader that illustrates how to implement a local wind effect. This enhancement supports omni-directional point wind sources, enabling each tree instance to respond uniquely in its direction. Unlike traditional SpeedTree wind examples, where a single global direction is simulated, the local wind feature provides more flexibility and realism in wind effects. For detailed information on using the local wind example, [[local-wind-effect|refer to the documentation]].
   * **Consolidated Wind Source Files:** To improve the SDK's organization and ease of use, we have consolidated multiple wind source files into a single header file: ''Include/SpeedTree/Core/SpeedTreeWind.h''. This file can be compiled under C++ as well as in HLSL, GLSL, and PSGL vertex shaders. It defines the ''CWindStateMgr'' class and all four SpeedTree wind modes (Games SDK, VFX, Legacy, and Lumberyard). The replaced source files include:   * **Consolidated Wind Source Files:** To improve the SDK's organization and ease of use, we have consolidated multiple wind source files into a single header file: ''Include/SpeedTree/Core/SpeedTreeWind.h''. This file can be compiled under C++ as well as in HLSL, GLSL, and PSGL vertex shaders. It defines the ''CWindStateMgr'' class and all four SpeedTree wind modes (Games SDK, VFX, Legacy, and Lumberyard). The replaced source files include:
     * ''WindTypes.h''     * ''WindTypes.h''