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loading-stsdk-files [2022/08/17 18:02] king |
loading-stsdk-files [2023/04/04 09:54] (current) steph.jorgensen |
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- | ====== Loading .stsdk | + | ====== Loading .stsdk |
.stsdk files are binary files that store a single model as defined in and exported from the SpeedTree Modeler. They are designed as a game resource and can be loaded as individual files by the SDK or stored as part of larger memory blocks and loaded from there. These files are exported from the SpeedTree Modeler via **File** > **Export to Game**. They contain geometry, materials, extents, collision objects, and billboard data but they do not contain embedded texture data, only texture references. | .stsdk files are binary files that store a single model as defined in and exported from the SpeedTree Modeler. They are designed as a game resource and can be loaded as individual files by the SDK or stored as part of larger memory blocks and loaded from there. These files are exported from the SpeedTree Modeler via **File** > **Export to Game**. They contain geometry, materials, extents, collision objects, and billboard data but they do not contain embedded texture data, only texture references. |