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coordinate-systems [2022/07/28 15:28]
steph.jorgensen created
coordinate-systems [2023/04/04 09:55] (current)
steph.jorgensen
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-====== Coordinate Systems ======+====== Coordinate systems ======
  
 Because the SpeedTree run-time is not a complete game engine in and of itself, it must work well with multiple engines and engine configurations. This means working with numerous coordinate systems. Because the SpeedTree run-time is not a complete game engine in and of itself, it must work well with multiple engines and engine configurations. This means working with numerous coordinate systems.
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 Example code is provided for the following coordinate systems: Example code is provided for the following coordinate systems:
  
-{{:sdk:diagram_coordinates.png|}}+{{sdk:diagram_coordinates.png}}
  
 ===== Accessing materials ===== ===== Accessing materials =====