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coordinate-systems [2022/07/28 15:28] steph.jorgensen created |
coordinate-systems [2023/04/04 09:55] (current) steph.jorgensen |
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- | ====== Coordinate | + | ====== Coordinate |
Because the SpeedTree run-time is not a complete game engine in and of itself, it must work well with multiple engines and engine configurations. This means working with numerous coordinate systems. | Because the SpeedTree run-time is not a complete game engine in and of itself, it must work well with multiple engines and engine configurations. This means working with numerous coordinate systems. | ||
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Example code is provided for the following coordinate systems: | Example code is provided for the following coordinate systems: | ||
- | {{:sdk: | + | {{sdk: |
===== Accessing materials ===== | ===== Accessing materials ===== |